Text race history for Tootels (joenasha10)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
23007 2020-04-23 16:16:57 92.02 97%
22913 2020-04-23 08:53:38 102.22 98%
19972 2018-07-15 12:18:44 95.10 98%