The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
26596 | 2020-06-19 09:58:37 | 107.91 | 98% |
20468 | 2018-08-13 14:15:42 | 92.66 | 97% |
18400 | 2017-01-30 07:51:15 | 91.95 | 95% |