Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
58 | 2011-05-25 14:20:50 | 44.37 | 93% |
53 | 2011-05-25 13:58:59 | 50.46 | 97% |