Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
785 | 2014-04-18 11:18:23 | 54.44 | 87% |
489 | 2014-04-16 11:40:46 | 57.08 | 91% |
408 | 2014-04-10 11:42:48 | 58.24 | 91% |