Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
28114 | 2022-04-01 15:32:56 | 118.25 | 96% |
25719 | 2021-02-25 22:44:22 | 150.18 | 99% |
18979 | 2018-09-17 19:36:22 | 131.44 | 98% |
16763 | 2018-05-04 23:29:44 | 83.59 | 97% |
13642 | 2017-12-07 03:50:59 | 111.68 | 96% |
11519 | 2017-09-06 18:31:25 | 119.62 | 97% |
5072 | 2017-04-04 07:59:02 | 119.53 | 91% |
2061 | 2016-09-03 17:40:36 | 100.26 | 89% |
1545 | 2016-08-03 23:17:20 | 107.86 | 95% |
1531 | 2016-08-03 01:52:13 | 104.59 | 97% |
1405 | 2016-04-09 00:15:22 | 110.21 | 95% |
1175 | 2016-02-05 03:49:47 | 86.85 | 82% |
1114 | 2016-01-16 14:26:23 | 80.05 | 83% |
993 | 2015-02-27 15:09:41 | 99.14 | 90% |
38 | 2013-01-19 03:39:24 | 75.54 | 91% |