Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
624 | 2013-03-02 23:31:34 | 75.43 | 99% |
369 | 2013-01-08 02:17:45 | 71.03 | 99% |