Text race history for heartbeats (jack777)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
53577 2020-09-13 03:43:57 89.93 98%
53165 2020-08-31 05:21:18 83.07 98%
35498 2019-01-13 00:02:11 75.16 98%
29569 2018-12-16 10:05:17 111.35 100%
27431 2018-12-09 23:01:59 67.41 97%
24611 2018-11-02 17:06:12 103.21 98%
24573 2018-11-02 16:33:56 82.59 97%
23203 2018-10-21 09:15:26 103.65 98%
17693 2018-08-05 03:55:13 78.87 97%
15659 2018-06-24 18:49:54 67.32 97%
15512 2018-06-22 20:46:58 64.73 96%
6263 2018-01-18 03:10:14 53.78 96%
56 2017-10-31 18:35:02 30.64 92%