Text race history for Jaaceon (jaaceon)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
871 2018-12-10 01:41:02 56.99 95%
419 2018-12-01 19:34:37 57.78 95%