Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1539 | 2013-10-04 20:24:01 | 60.26 | 98% |
723 | 2012-06-14 19:12:19 | 46.24 | 91% |