Text race history for J (irocamora)

Back to text analysis page

The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
12535 2020-10-13 18:03:53 58.72 99%
10362 2020-08-18 17:29:32 67.76 99%
9879 2020-08-05 20:18:01 72.36 99%
9819 2020-08-01 18:17:31 64.52 98%