Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
20526 | 2023-03-31 16:48:21 | 69.58 | 98% |
19645 | 2021-11-07 18:41:39 | 70.59 | 98% |
18116 | 2021-05-04 19:04:51 | 62.03 | 97% |
5724 | 2017-01-20 00:05:05 | 52.87 | 91% |
5685 | 2016-10-11 14:02:49 | 72.30 | 98% |
5313 | 2015-11-11 04:39:02 | 71.85 | 99% |
4815 | 2015-07-06 23:00:41 | 45.51 | 93% |
4480 | 2015-01-26 12:42:02 | 73.32 | 96% |
4477 | 2015-01-26 12:38:48 | 81.04 | 100% |
3991 | 2014-10-17 08:08:43 | 82.46 | 100% |
3804 | 2014-10-01 07:53:19 | 84.82 | 99% |
3225 | 2014-01-15 13:36:45 | 61.17 | 95% |
2340 | 2012-07-09 08:05:07 | 71.12 | 96% |
2271 | 2012-06-10 03:55:49 | 76.34 | 98% |
1695 | 2012-02-25 14:57:07 | 65.76 | 94% |
1625 | 2012-02-14 14:45:02 | 67.14 | 96% |
1494 | 2012-02-05 09:31:22 | 67.71 | 94% |
1207 | 2012-01-01 02:04:16 | 55.67 | 97% |
800 | 2011-11-27 17:30:47 | 65.90 | 97% |
137 | 2011-09-22 18:09:07 | 49.81 | 93% |