Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
8367 | 2021-01-03 04:23:31 | 104.22 | 98% |
8296 | 2021-01-02 01:45:12 | 90.03 | 95% |
5545 | 2019-06-28 20:09:57 | 93.20 | 97% |
4417 | 2015-01-29 05:32:51 | 91.20 | 98% |
2765 | 2014-11-04 01:23:27 | 64.21 | 87% |
2037 | 2014-10-24 01:29:35 | 63.93 | 87% |
1994 | 2014-10-23 23:41:33 | 70.43 | 92% |
994 | 2014-10-12 10:58:59 | 57.92 | 87% |
878 | 2014-10-12 00:04:57 | 65.47 | 90% |
876 | 2014-10-12 00:03:11 | 61.09 | 91% |
593 | 2014-10-10 09:57:35 | 75.75 | 97% |
418 | 2014-10-08 06:36:01 | 64.81 | 91% |
150 | 2014-10-06 03:33:05 | 70.36 | 97% |