Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
2284 | 2013-04-18 05:29:52 | 82.78 | 91% |
2193 | 2012-02-26 19:59:52 | 88.83 | 91% |
2189 | 2012-02-26 19:44:33 | 85.17 | 93% |
2187 | 2012-02-26 19:18:47 | 89.41 | 92% |
2146 | 2012-02-06 03:02:26 | 87.08 | 92% |
2138 | 2012-02-03 03:55:39 | 90.02 | 94% |
2127 | 2012-01-24 03:21:26 | 80.74 | 90% |
2126 | 2012-01-24 03:03:10 | 82.74 | 89% |
2107 | 2012-01-15 22:27:07 | 100.87 | 97% |
2006 | 2011-12-07 04:53:58 | 85.32 | 90% |
1864 | 2011-11-12 05:38:36 | 82.57 | 92% |
1469 | 2011-09-29 23:18:17 | 91.86 | 95% |
1449 | 2011-09-29 01:50:07 | 69.33 | 87% |
1380 | 2011-09-17 22:57:08 | 68.03 | 82% |
1021 | 2011-08-19 03:09:45 | 82.82 | 90% |
741 | 2010-11-24 03:38:14 | 74.45 | |
656 | 2010-11-19 03:20:01 | 67.20 | |
386 | 2010-09-08 21:37:56 | 57.12 | |
231 | 2010-08-06 02:31:16 | 74.97 |