Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
416 | 2014-03-20 14:10:07 | 119.00 | 92% |
302 | 2014-03-15 15:50:08 | 123.45 | 96% |
256 | 2014-03-13 18:28:22 | 111.59 | 92% |