Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
9788 | 2018-02-23 02:56:21 | 99.80 | 98% |
8985 | 2017-12-14 06:29:39 | 103.70 | 99% |
7276 | 2017-10-13 05:01:22 | 114.01 | 99% |
5643 | 2017-08-01 06:03:44 | 105.30 | 98% |
4240 | 2017-07-01 20:40:29 | 117.46 | 99% |
3722 | 2017-06-25 21:24:26 | 113.19 | 99% |
3387 | 2017-06-23 02:28:43 | 109.49 | 99% |
3262 | 2017-06-21 01:46:22 | 115.79 | 98% |
1447 | 2017-05-28 21:57:54 | 101.17 | 94% |
1393 | 2017-05-28 07:16:00 | 103.04 | 93% |
628 | 2017-05-15 02:38:15 | 116.36 | 96% |