The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
42121 | 2019-08-11 13:33:09 | 136.32 | 98% |
39431 | 2019-04-01 14:00:58 | 135.76 | 98% |
35595 | 2018-10-02 18:50:25 | 133.71 | 97% |
33783 | 2018-07-09 20:05:11 | 127.53 | 99% |
27653 | 2017-11-16 22:34:17 | 132.76 | 96% |