Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
37417 | 2020-06-11 18:30:18 | 123.53 | 97% |
27682 | 2019-07-21 14:16:47 | 149.84 | 100% |
27305 | 2019-07-16 15:39:24 | 133.02 | 97% |
27082 | 2019-07-12 13:34:42 | 150.43 | 100% |
26692 | 2019-07-01 10:45:39 | 127.84 | 97% |
26142 | 2019-06-18 22:03:29 | 138.07 | 98% |
25201 | 2019-06-06 13:40:56 | 136.36 | 99% |
22901 | 2019-05-06 12:33:47 | 138.36 | 99% |
20503 | 2019-04-05 09:46:53 | 129.56 | 98% |
17213 | 2019-03-12 19:55:15 | 131.16 | 98% |
12266 | 2019-01-26 17:30:50 | 120.47 | 97% |
10427 | 2019-01-11 18:11:03 | 122.39 | 97% |
8036 | 2018-12-20 16:24:03 | 121.77 | 97% |
5270 | 2018-11-14 14:52:06 | 112.03 | 97% |
4291 | 2018-10-27 17:20:01 | 125.60 | 98% |
3984 | 2018-10-25 12:27:22 | 126.76 | 98% |
3900 | 2018-10-23 16:26:00 | 139.16 | 99% |