The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
23054 | 2020-11-17 11:17:05 | 137.29 | 99% |
14432 | 2018-08-03 16:20:47 | 127.30 | 99% |
13251 | 2018-06-08 14:50:18 | 118.99 | 98% |
10082 | 2018-02-25 13:20:30 | 97.00 | 97% |
6713 | 2017-03-30 03:50:49 | 108.31 | 96% |
5885 | 2017-01-29 09:35:15 | 105.24 | 95% |