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The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.

Game Time WPM Accuracy
2121 2017-10-06 03:33:44 108.57 99%
753 2017-02-12 00:15:14 108.61 97%