The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3210 | 2019-05-02 15:50:40 | 120.43 | 99% |
1826 | 2017-07-24 23:11:20 | 104.88 | 98% |