Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1711 | 2017-04-01 23:34:10 | 107.50 | 99% |
896 | 2010-02-06 02:49:08 | 100.42 | |
374 | 2009-03-26 23:11:15 | 93.32 | |
318 | 2009-03-25 23:51:10 | 110.57 | |
138 | 2009-03-14 05:57:11 | 86.20 |