Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1164 | 2013-12-03 20:38:04 | 77.09 | 96% |
1078 | 2013-11-24 19:49:56 | 67.25 | 91% |
889 | 2013-11-16 05:29:26 | 64.20 | 92% |
159 | 2013-10-05 12:01:52 | 68.49 | 98% |