Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1042 | 2014-05-13 18:02:56 | 70.47 | 94% |
529 | 2013-10-12 20:42:46 | 57.84 | 89% |
483 | 2013-10-10 07:33:04 | 58.28 | 92% |