Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
754 | 2014-06-24 08:46:16 | 53.61 | 96% |
604 | 2014-06-16 08:32:28 | 45.35 | 90% |
356 | 2014-05-12 11:28:54 | 44.33 | 94% |