Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
189 | 2009-10-06 00:46:32 | 26.53 | |
177 | 2009-08-09 16:17:51 | 22.63 | |
19 | 2009-05-25 14:06:15 | 23.11 |