Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
184 | 2012-10-05 12:13:32 | 41.96 | 88% |
2 | 2012-09-26 17:00:49 | 32.43 | 85% |