Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2960 | 2015-07-19 11:50:41 | 130.64 | 97% |
2222 | 2015-06-19 14:28:14 | 130.64 | 97% |
1651 | 2015-06-16 14:29:02 | 133.86 | 98% |
1588 | 2015-06-12 14:18:08 | 125.55 | 99% |
1463 | 2015-06-11 15:48:09 | 114.94 | 92% |
869 | 2012-07-18 13:35:26 | 134.63 | 99% |
771 | 2012-06-10 10:26:59 | 115.40 | 96% |
438 | 2011-03-12 06:37:18 | 122.61 |