Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1194 | 2014-01-23 20:56:53 | 95.91 | 93% |
795 | 2013-12-17 05:50:34 | 86.80 | 94% |
715 | 2013-12-06 19:02:04 | 67.43 | 90% |
710 | 2013-12-06 05:55:55 | 90.82 | 93% |
682 | 2013-12-05 23:36:33 | 83.53 | 96% |
553 | 2013-11-09 00:56:11 | 91.47 | 94% |
325 | 2013-11-01 01:33:35 | 91.01 | 93% |