The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
64402 | 2017-12-13 19:40:19 | 87.05 | 98% |
54761 | 2017-03-20 21:38:23 | 88.75 | 97% |