The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
16375 | 2017-08-24 00:25:16 | 98.19 | 98% |
15194 | 2017-04-25 04:15:27 | 87.11 | 96% |
14142 | 2017-02-12 00:48:10 | 96.57 | 96% |