Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
871 | 2011-12-18 19:11:23 | 95.18 | 93% |
191 | 2010-11-20 21:01:21 | 98.30 |