Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
737 | 2015-03-02 22:09:17 | 63.44 | 96% |
138 | 2014-10-17 21:17:32 | 54.73 | 93% |
9 | 2014-10-02 18:56:23 | 48.99 | 96% |