The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
16708 | 2018-02-14 11:15:47 | 70.78 | 98% |
11786 | 2017-05-23 09:29:44 | 68.79 | 97% |
10150 | 2017-05-19 05:53:43 | 60.92 | 96% |
8245 | 2017-05-04 08:46:42 | 66.28 | 94% |
8058 | 2017-05-03 12:27:07 | 61.09 | 94% |
7778 | 2017-05-02 10:08:00 | 57.27 | 89% |
5355 | 2017-02-15 03:17:16 | 43.98 | 91% |
454 | 2017-01-18 05:03:09 | 53.16 | 93% |
351 | 2017-01-18 02:36:16 | 49.44 | 93% |
275 | 2017-01-18 00:45:48 | 53.07 | 94% |