The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5287 | 2017-08-04 13:37:22 | 134.55 | 98% |
4719 | 2017-07-18 09:11:10 | 118.94 | 97% |