Text race history for eiko (eikomaniac)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
7766 2020-05-07 05:40:28 141.18 97%
4149 2018-01-11 18:57:33 151.12 99%