The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5734 | 2018-09-19 04:50:51 | 90.66 | 98% |
3616 | 2018-01-15 04:52:36 | 72.46 | 97% |