The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
85238 | 2017-08-01 00:21:30 | 80.48 | 98% |
85176 | 2017-07-31 23:02:06 | 77.70 | 98% |