Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
804 | 2014-12-08 17:40:22 | 70.69 | 82% |
569 | 2014-11-11 18:52:58 | 78.44 | 89% |
273 | 2014-10-29 09:36:21 | 63.69 | 83% |
205 | 2014-10-24 08:16:36 | 79.70 | 90% |