Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1879 | 2015-01-09 17:24:32 | 90.72 | 98% |
1595 | 2014-07-26 01:50:00 | 71.61 | 91% |
1175 | 2014-06-02 19:05:53 | 83.87 | 99% |
804 | 2014-05-10 18:55:47 | 66.66 | 91% |
308 | 2013-01-19 19:48:47 | 62.02 | 93% |
130 | 2012-12-28 16:53:02 | 56.62 | 91% |