Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
952 | 2016-08-11 09:50:20 | 43.22 | 83% |
165 | 2016-03-24 03:19:01 | 41.41 | 85% |
76 | 2016-02-05 13:21:38 | 39.59 | 89% |
1 | 2016-01-11 05:57:27 | 37.15 | 90% |