Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1609 | 2010-07-23 18:30:03 | 71.61 | |
483 | 2010-06-15 20:05:39 | 67.90 | |
454 | 2010-06-15 16:38:51 | 69.54 |