Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2125 | 2017-10-25 22:02:03 | 87.00 | 97% |
2029 | 2017-10-22 07:08:56 | 91.41 | 97% |
783 | 2014-10-07 05:12:19 | 94.26 | 96% |
694 | 2014-09-30 06:31:15 | 76.36 | 94% |
652 | 2014-09-28 03:51:41 | 76.91 | 94% |
448 | 2014-09-06 14:49:22 | 63.38 | 91% |
339 | 2014-08-17 05:27:22 | 62.72 | 92% |
302 | 2014-08-13 03:04:24 | 63.82 | 92% |
109 | 2014-07-12 06:40:59 | 76.91 | 95% |