JavaScript is very flexible about the types of values it requires. We've seen this for booleans: when JavaScript expects a boolean value, you may supply a value of any type, and JavaScript will convert it as needed. Some values ("truthy" values) convert to true and others ("falsy" values) convert to false.
Game | Time | WPM | Accuracy |
---|---|---|---|
283818 | 2019-03-01 22:31:18 | 92.44 | 95% |
276519 | 2018-12-27 00:46:06 | 169.12 | 100% |
260696 | 2018-09-28 20:31:50 | 120.62 | 97% |
258656 | 2018-09-23 07:14:03 | 127.81 | 97% |
257730 | 2018-09-20 06:11:45 | 118.92 | 97% |
249177 | 2018-09-01 01:53:46 | 133.67 | 97% |
245455 | 2018-08-27 20:20:20 | 109.56 | 96% |
245427 | 2018-08-27 20:03:39 | 104.53 | 95% |
240750 | 2018-08-16 19:37:30 | 116.05 | 97% |
240133 | 2018-08-14 17:47:26 | 118.11 | 97% |
238049 | 2018-05-16 22:26:59 | 157.21 | 99% |
223899 | 2018-01-21 01:00:15 | 78.08 | 95% |
223500 | 2018-01-18 19:03:23 | 119.84 | 97% |
223499 | 2018-01-18 19:02:45 | 117.23 | 98% |
204486 | 2017-11-20 19:44:37 | 141.19 | 98% |