Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1961 | 2014-10-14 19:29:39 | 67.49 | 95% |
1826 | 2014-07-24 20:42:38 | 60.70 | 94% |
238 | 2014-04-10 13:41:57 | 60.37 | 93% |