The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1731 | 2018-05-20 12:03:50 | 104.74 | 97% |
1569 | 2017-10-06 22:05:24 | 107.27 | 98% |