Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
561 | 2015-04-30 08:12:01 | 105.49 | 95% |
378 | 2012-03-26 22:03:59 | 103.66 | 94% |
327 | 2012-03-22 14:56:13 | 82.42 | 98% |