The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
6861 | 2020-06-13 00:17:36 | 120.05 | 98% |
6152 | 2019-11-18 03:02:52 | 90.29 | 96% |