The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
422 | 2017-08-04 08:53:55 | 55.72 | 97% |
78 | 2017-07-23 17:41:49 | 45.56 | 96% |