Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
9126 | 2021-07-24 11:25:10 | 98.24 | 99% |
9046 | 2021-07-23 13:26:02 | 83.66 | 96% |
7778 | 2021-04-24 08:55:37 | 81.65 | 96% |
5353 | 2016-06-27 20:10:27 | 70.30 | 87% |
3125 | 2016-04-21 10:36:15 | 61.94 | 82% |
3049 | 2016-04-19 15:40:57 | 66.01 | 89% |
2091 | 2015-06-11 12:12:45 | 53.55 | 85% |
1921 | 2015-05-28 13:42:35 | 64.07 | 88% |
1814 | 2015-05-15 12:25:56 | 64.84 | 92% |
1502 | 2015-05-06 14:24:26 | 53.62 | 84% |
969 | 2015-03-22 16:51:12 | 66.05 | 93% |
569 | 2014-11-14 21:43:33 | 53.46 | 86% |