Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1315 | 2014-02-21 04:35:41 | 58.63 | 95% |
1199 | 2013-02-11 01:54:27 | 61.22 | 98% |
1036 | 2012-11-17 19:22:43 | 46.80 | 91% |
239 | 2012-05-09 19:15:39 | 40.72 | 90% |